You regain the ability to do so after a When you cast a power that has a duration of 1 minutelong rest. planet Kashyyyk, who can grow to a height of over Ability Score Increase. Humans are known to be stubborn and often refuse to give up, even against the worst odds.Humans can occupy a variety of employs, from When you or a creature you can see that can see andpoliticians to bounty hunters, swoop racers, smugglers, understand you makes an ability check, attack roll, oror even a farmer. Toadventurer might search a container while a second simulate the roll of 1d2, roll any die and assign a 1 or 2examines a symbol engraved on a wall and a third to the roll depending on whether it was odd or even.keeps watch for enemies. Casting force powers during rage counts as attacking for the purposes of maintaining rage, and you can use your Reckless Attack feature to gain advantage when casting a force power that requires an attack roll. Occasionally, modier next to each of your scores. Their large red goggle-like eyes have slit pupils. Other notable features included their glowing yellow eyes, small stature and high Size. SOCIAL INTERACTION Social interaction features the adventurers talking to But that's not the end of the story. Mon calamaris' love of the arts cause them to tend toward the light side, though there are SOCIETY AND CULTURE exceptions. A 1st-level character is inexperienced in the adventuring world, although he or she might haveEvery character belongs to a species, one of the many been a soldier or a pirate and done dangerous thingsintelligent humanoid species in the Star Wars worlds. The total modication slots are splitacross the two items.DAMAGE ABSORPTIONLastly at 3rd level, when you take damage, you can useyour reaction and expend one use of your PotentAptitude to absorb some of that damage. Thein countless dierent languages. Extensive lists of equipment, withprices, also appear in that section. Instead, it range, your size is Medium. beards. You have a climbing speed of 30homeworld is ill-suited for agriculture, requiring feet.rodians to compete with vicious predators for most of Darkvision. Now, some might quibble and say that SAGA edition was genuinely a . When you are reduced to 0 hit pointssense of prideful superiority towards others. Your prociencies dene many of the things yourthe game. This meant that any duros that held stock in a company could participate in the Tech Resistance. Your Intelligence scorelong ngers. Because there certain situations, particularly combat, the action isis so much diversity among the worlds of Star Wars, more structured and the players (and GM) do takeyou should check with your GM about any house rules turns choosing and resolving actions. You use these force points to cast force powers. You use this ability score modier whenever a power refers to your forcecasting ability. Surnames are familial. His light pistol is a ranged weapon, and theacross as abrasive, inarticulate, or timid. Blostopa, Mega, Novrar, Rebroke 32CHAPTER 3: CLASSES Adventurers sometimes advance in more than one class. WORLDS OF ADVENTURE GM: Make a Wisdom check. For example, a score of 14 costs 7 4-5 -3points. Two Os representThe play of the DUNGEONS AND DRAGONS game unfolds 100. For example, if your 7th-levelcharacter plays a role within a party, a group of soldier has a Constitution score of 17, when he reachesadventurers working together for a common purpose. A chosenof the consular class table, + your Wisdom or Charisma creature automatically succeeds on its saving throwmodier (your choice). Each species' read, and write certain languages. Star wars d20 hero's guide (with we) by Daven Harris - Issuu In addition, everycharacter's prociency bonus increases at certainlevels. Slowly, all thedebris within arms reach rises into the air around him;with a ick of his wrist, he clears the air, sending hisprojectiles to pound on the approaching tank. That said, manyan outrageous blu? We then ll in Han's nal hit points: 8 + his Constitution modier of +1, for a total of 9 hit points. If you do so, you receive no equipment from your class and background, and instead roll for your startingSaving Throws: Constitution, Intelligence wealth using the criteria below:Skills: Choose three from Investigation, Lore, Medicine, Nature, Piloting, and Technology Class Funds Engineer 1,000 + 3d4 x 100 cr49 CHAPTER 3 | CLASSESTECHCASTING A creature can have only one Potent Aptitude die at a time.During your training you have derived powers fromschematics with the aid of your wristpad. INTRODUCTION 10CHAPTER 1: STEP-BY-STEP CHARACTERSOUR FIRST STEP IN PLAYING AN ADVENTURER IN THE These traits sometimes dovetail with the capabilities of DUNGEONS AND DRAGONS game is to imagine and certain classes (see step 2). This includes the triggering attack. You can't discern color in darkness, Jawas are a communal, compulsive scavenger species only shades of gray. on the Internet. D20 - Star Wars - Hero's Guide.pdf | Ulo.to Disk - Uloz.to tumble frontier where berserkers are common? Your choice grants you features at 3rd level and again at 6th, 10th, 14th, and 18th level.REFOCUSED POWERWhen you are forced to make a Constitution saving HIDDEN FORCEthrow to maintain concentration on a power you canuse your reaction and spend 2 force points to Also at 3rd level, you learn how to conceal the castingautomatically succeed on the saving throw. Your Wisdom scoregreyish lips, and white stripes adorn various parts oftheir bodies. In addition, you use this ability score modier when setting the saving throw DC for a force power you cast and when making an attack roll with one. As normal, you can't increase an You can use this feature twice. d 10, d12, and d20. You regain all expended uses whenAlso at 2nd level, you learn how to defend yourself you nish a long rest.purely through your strength with the Force. Darkvision. Crafters. You know the ion blast at-will tech who might nd a use for it. You canovercharge these powers to a maximum level, which Also at 2nd level, you gain expertise in any toolincreases at higher levels, as shown in the Max Power prociencies you gain from this class.Level column of the engineer class table. As in all of Wizards of the Coast's Star Wars roleplaying games, Saga Edition's game rules are based on the d20 System similar to the third and fourth edition of Dungeons and Dragons. D20 Modern Roleplaying Game: Core Rulebook [PDF] Duros stand around 6 feet tall and weigh Their home planet Duro is primarily uninhabited due around 160 lbs. kel dors have created a breathing apparatus to negate the negative eects of living in an oxygen rich Kel dor Force-sensitives are often trained as Baran environment, but if your mask is removed while youDo Sages, who have an honored place in kel dor are in such an environment, you lose consciousness.culture. wonderous setting, whether it's an underground enclave, a crumbling temple, a stretch of wilderness, or Chapter 7 provides more detailed rules for using the a bustling city. Iridonian Darkness is a full-length adventure for the Star Wars Roleplaying Game Saga Edition. They come in two sexes, male and female, choice increases by 2, and two dierent abilities ofand give birth to live young. The second release is the Saga Edition. You have advantage on saving With their strong memories, some duros also choose throws against tech powers. Chiss typically stand between 5 and 6 feet tallNuruodo, Inrokini and Sabosen. The and chants of your people and their dedication to war.Warchief Approach is one forged from alliances, bonds, When you enter a rage you can take a commandingand strategy. Hero's Guide. We use the term "hero" to refer to the protagonist of a story . Sith culture is a rigid and stratied caste-based society. rest before youYou can choose to learn one language in place of can use it again.the skill prociency.COMMANDING RAGEAlso at 3rd level, when in your rage, you become moreaware of your allies, and their intent when ghting atyour side. Star Wars - D20 - Revised Core Rulebook | PDF - Scribd For every berserker, rage is a power that fuels taboo you violated, or a coup that removed you from anot just a battle frenzy but also uncanny reexes, position of authority.resilience, and feats of strength. 8-9 -1 This method of determining ability scores enablesyou to create a set of three high numbers and three 10-11 +0low ones (15, 15, 15, 8, 8, 8), a set of numbers that areabove average and nearly equal (13, 13, 13, 12, 12, 12), 12-13 +1or any set of numbers between those extremes. Regardless of your Trandoshans worship their goddess, the Scorekeeper, position in that range, your size is Medium. and while they may not all use it they all have experience with it. You may not learn a force power of a level higherand many fall into it's clutches. Your base walking speed is 25 feet. Kel dors' structured nature causes themunknown exactly how long they could withstand it. Consult the information in your character'sAs your character goes on adventures and overcomes class description to see what other improvements youchallenges, he or she gains experience, represented by gain at each level.experience points. You gain an additional ability score above 20 using this feature. Olfactory organs beneath their eyes are responsible for their sense of smell. system in an isolated Outer Rim region called the Stygian Caldera. the equipment granted by your background:HIT POINTS (a) a simple lightweapon or (b) a simple vibroweaponHit Dice: 1d6 per consular level (a) a scholar's pack, (b) an explorer's pack, or (c) aHit Points at 1st Level: 6 + your Constitution modier diplomat's packHit Points at Higher Level: 1d6 (or 4) + your Constitution VARIANT: STARTING WEALTH modier per consular level after 1st In lieu of the equipment granted by your class andPROFICIENCIES background, you can elect to purchase your startingArmor: None gear. Each force defeated, the compound. Do you traits of humans on our character, including his speedwant your character to be the toughest adventurer at of 30 feet and the languages he knows: Galactic Basicthe table? You can think of someone (or something) else. Series Star Wars d20 23 Works Popularity 16,444 (456 Members) 1,518 Books 5 Reviews 3.5 Story Publication Descriptions Edit Descriptions The first d20 release of the Star Wars Roleplaying Game. You choose a species (such as playing against type can be fun, too. You can cast it once at 3rd level without expending force points. Sith reach adulthood in their late teens and live Sith purebloods are characterized by their expressive less than a century. During a long rest, you tell sagas, sing battlesongs, and give inspiring speeches. Each class entry in this chapter includes a new roll.table summarizing the benets you gain at every level,and a detailed explanation of each one. explosion, create a repeating loud noise for 1 minute, create smoke for 1 minute, cause a small electrical re. There exist many planetary groups of saving throw, you can roll a d4 and add it to their rollhumans with their own cultures, such as the (no action required). DESCRIBE YOUR CHARACTEROnce you know the basic game aspects of yourcharacter, it's time to esh him or her out as a person.Your character needs a name. Regardless of your the natural order of life as peace or serenity. Alignment. PREFACE 6INTRODUCTION In the Star Wars DUNGEONS AND DRAGONS game, each player creates an adventurer (also called a character)HE DUNGEONS AND DRAGONS ROLEPLAYING GAME IS ABOUT and teams up with other adventurers (played by storytelling in worlds of swords and sorcery. If cast it. You have prociency in one musical Male Names. Mon calamari stand between 5 and 6 feet tall and civilized culture. The most striking of these area series of vestigial horns that crown the heads of both increases by 2, and your Strength or Dexterity scoremales and females. A berserker might discover latent for excitement into a life that others would never force sensitivity and dabble in the guardian class whiledare lead. points-capturing the pelts of particularly infamous wookiees would give the hunter a large increase in Hold Breath. Marvel Super Heroes - Weapons Locker. Your base walking speed is 30 feet. But the galaxy's real heroes are those dynamic characters. Your vision can easily cut throughharsh environment. Or is the campaign set in a rough-and-neck with his bare hands as he did to the last six rivals. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it The duros also established a vast, grand starship were dim light. CHAPTER 2 | SPECIES 28TRANDOSHANVISUAL CHARACTERISTICSSkin Color Green, yellow, brown, orange, redHair Color NoneEye Color Yellow, orangeDistinctions Reptilian, scaly skin, regenerative propertiesPHYSICAL CHARACTERISTICSHeight 5'5" +2d12" x(2d6) lb.Weight 130 lb.SOCIOCULTURAL CHARACTERISTICSHomeworld TrandoshaLanguage Dosh BIOLOGY AND APPEARANCE TRANDOSHAN TRAITS Trandoshans are a large, bipedal sentient species, with As a trandoshan, you have the following special traits. The Star Wars Roleplaying Game Revised Core Rulebook is a part of the Star Wars Roleplaying Game published by Wizards of the Coast. For players and Gamemasters, this product is compatible with the Dungeons & Dragons roleplaying game and other d20 System . just blood ties. Alignment. QUICK BUILD You can make a consular quickly by following these41 CHAPTER 3 | CLASSES suggestions. To determine an ability modier without consulting the table, subtract 10 from the ability score Your prociency bonus can't be added to a single die and then divide the result by 2 (round down). Berserkers come alive in the chaos of combat. You can speak, read, and write Shyriiwook. The abilities ries, but every Chiss does because of a special trait.are Strength, Dexterity, Constitution, Intelligence, That trait creates a minor exception in the game. Size. A trueberserker among these people is as uncommon as askilled ghter in a town, and he or she plays a similarrole as a protector of the people and a leader in timesof war. Compare the total to a target number. In cases where the outcome of an how the rest of the game works. The family names are Tech Resistance. Twi'leks possess multiple stomachs, an unusual increases by 2, and your Dexterity score increases by 1.trait that enables them to eat almost any food. Duhia, F'hubama, R'hothal, Thidus Surnames. 1 -5 You have 27 points to spend on your ability scores. You can use this feature a number of times equal toFORCE SHIELD your Wisdom or Charisma modier (your choice, a minimum of once). Humans tend toward no particulararticulation, and one of them is an opposable thumb alignment. Zabraks don't use surnames. Humans vary widely in height and build, fromspecies, including twi'leks, mon calamari, or zabraks, barely 5 feet to well over 6 feet tall. Aksa, Idwiks, Kluks, Mezuus, Shokss Surnames. They begin GM: Sure! You can of your force powers. SINGLE PAGE . See chapter 10 for the general expend additional force points to modify the power.rules of forcecasting and chapter 11 for the force You gain two of the following Empowerment options ofpowers list. Your base walking speed is 30 feet.and they typically see moral issues in black and white. weapon. Galactic Campaign Guide | PDF - Scribd Star Wars Roleplaying Game, like much of the Star Wars canon, features a wide array of community made content, adventures, sourcebooks and more - also known as homebrew! Is there a way to play as a Mandalorian? A higher-level character typically should be multiplied more than once, you neverthelessbegins with the minimum amount of XP required to add it only once, multiply it only once, and halve it onlyreach that level (see "Beyond 1st Level" later in this once.section). Bothans' duplicitous nature causes them Bothans are able to interbreed with the other to tend toward the dark side, though there are species, though it is rare that they do so. Drawingon the omnipresent Force that permeates the universe,consulars cast powers of rejuvenating healing anddestructive lightning, draining life-force andmanipulating minds; the most powerful with the Forcecan even experience brief glimpses of the future. Record your AC on your character sheet. Mon Amphibious. Choose up to ten other creatures of within 60 feet of you that can hear you. This information can help youvariety of human ethnicities. sixth personality traits. The Saga Edition core rulebook features allows you to: create a character using the expanded and updated classes: Jedi, noble, scoundrel, scout, or soldier, choose your class features from a variety of talent trees, granting yourself special abilities that let you become a hero, select skills from a consolidated skill list and determine your skill bonus with ease, choose from a variety of new and updated feats to enhance your combat prowess, take advantage of an all-new Force power system, and build Jedi and Force adepts in totally new ways, engage in high-speed chases and furious starfighter battles with the new integrated vehicles and starships system, bring a droid companion along for an adventure, or play as a heroic droid in moments, visit the galaxy with a gazetteer, which provides heroes and their players with information on the Star Wars galaxy, engage in fast-paced combat, with streamlined combat rules that let blaster shootouts and lightsaber fights reach the frantic pace of the movies. was saved by someone else, regardless of the species, they would frequently devote themselves to a lifetime Speed. They often xate Mon Calamari Resistance. Wookiees greatly value honor and loyalty. Your base walking speed is 30 feet. You might play a Duros smuggler, a Wookiee copilot, a human Jedi, or any of countless possibilities. Your Dexterity score and green blood. You can't discern color in darkness,tactics to survive, the hunt became central to their only shades of gray.culture. Additionally, you gain mastery over a single force power, and can cast it with little eort. The rules The GM creates adventures for the characters, whoare generally the same, and so an experienced player navigate its hazards and decide which paths to explore.of 5th Edition should have no trouble jumping right in The GM might describe the entrance to a Black Sunto a Star Wars themed campaign. Every character has . Bwif'livi, Gra'kit, Hia'faitu, Main'dil many cognates.19 CHAPTER 2 | SPECIESCHISSVISUAL CHARACTERISTICSSkin Color Blue or silverHair Color Black, blue, or silverEye Color RedDistinctions Glowing red eyes, above-average night visionPHYSICAL CHARACTERISTICSHeight 4'11" +2d10" x(2d4) lb.Weight 110 lb.SOCIOCULTURAL CHARACTERISTICSHomeworld CsillaLanguage CheunhBIOLOGY AND APPEARANCE CHISS TRAITSThe chiss are a near-human species distinguished by As a chiss, you have the following special traits.their blue skin and glowing red eyes. You have prociency in Piloting. and short while others are long and complicated. Make a note of this; we will record the nalpoints equal to the highest roll of that die, as indicated number after we determine Han's Constitution scorein your class description. FORCE STORM At 14th level, you can expel the might of your rage all at once to unleash a devastating storm of force energy. Heebmu, Iissi, Teezle, Whunam Surnames. QUICK BUILDPRIMAL INSTINCT You can make a berserker quickly by following these suggestions. In combat, your rages are less mindless, stance. No comments to display Female Names. Many other Size. (who have beeen credited accordingly), but for themost part this has come from mine own brain. Once you've used this feature, you must complete a short or long rest before you can use itNAMES again. 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